Intro to AR on the Web
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Course description
Code and sample apps
Introduction to WebXR
Intro to the course
Your first experience with web AR on mobile iOS
Your first experience with web AR on mobile Android
Your first experience with web AR on desktop
The WebXR API
What is the WebXR API?
What are the benefits of AR on the web?
How does WebXR work?
What is Three.js?
WebXR application lifecycle
Coding Your First WebXR AR App
Setting up the developer environment and code examples
Creating a basic Three.js scene
Adding a camera to the scene
Adding a renderer to the scene
Adding a cube to the scene
Creating an animation loop
Three.js coordinate system
Adding a light to the scene
Adding a more complex shape to the scene
Converting the scene to AR using WebXR
3D Models in AR
Adding 3D objects to the scene
Animating 3D objects
Adding a 3D model to the scene
Animating a 3D model
Interactions in AR
Adding touch gestures
Hit testing part 1 - Setup
Hit testing part 2 - Hit test source and reference spaces
Hit testing part 3 - Placing a reticle on a surface
Hit testing part 4 - Placing virtual objects on surfaces
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Course
Section
Lesson
Creating a basic Three.js scene
Creating a basic Three.js scene
Intro to AR on the Web
Buy now
Learn more
Course description
Code and sample apps
Introduction to WebXR
Intro to the course
Your first experience with web AR on mobile iOS
Your first experience with web AR on mobile Android
Your first experience with web AR on desktop
The WebXR API
What is the WebXR API?
What are the benefits of AR on the web?
How does WebXR work?
What is Three.js?
WebXR application lifecycle
Coding Your First WebXR AR App
Setting up the developer environment and code examples
Creating a basic Three.js scene
Adding a camera to the scene
Adding a renderer to the scene
Adding a cube to the scene
Creating an animation loop
Three.js coordinate system
Adding a light to the scene
Adding a more complex shape to the scene
Converting the scene to AR using WebXR
3D Models in AR
Adding 3D objects to the scene
Animating 3D objects
Adding a 3D model to the scene
Animating a 3D model
Interactions in AR
Adding touch gestures
Hit testing part 1 - Setup
Hit testing part 2 - Hit test source and reference spaces
Hit testing part 3 - Placing a reticle on a surface
Hit testing part 4 - Placing virtual objects on surfaces
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